Game development has grown popular due to the engaging and exciting games developed currently. In relation to game development, the foremost and foremost thing that game developers need to reach is the game development platform. Choosing an incorrect platform can cause wastage of your time, money, and efforts. Getting acquainted with an all new development engine involves considerable time and funds. Choosing the right platform for game development is extremely essential as it is probably the most important decisions. To answer the dilemmas faced by developers in using this decision, I am just presenting this information comparing the features of Unity, Corona SDK and AndEngine. I will also justify the effectiveness of Unity over other game engines.
Once you enter in the keywords- Android game development Engine what you will get in the first search outcome is AndEngine. It is an open source platform used in Android game development. This lightweight and powerful game engine offers 2D development platform to game developers. Whilst supporting advanced OpenGL functionality, it delivers games indigenous to Android. One of the major strengths of this game engine is its lightweight architecture along with its amalgamation into Eclipse. It utilizes Java mostly.
Despite its striking features, AndEngine is simply not well-maintained. The website is akin to those of 2000s wherein there are a variety of broken links. Absence of documentation makes using AndEngine difficult for amateurs. Moreover, it functions exclusively for Android apps and this can lead to use of much more time and resources. Thus, it could rightly be concluded that this game engine will make its exit coming from the game field.
This cross-platform engine assists with development in addition to publishing. Many games have utilized it owing to the powerful features it gives you. With Corona you want a single code to deploy this game on both iOS and Android. One of the leading benefits connected to it can be there are actually no charges for using it.
This video game engine is well-known because of its support and documentation. Aside from game apps it is also utilized to create business apps. It packages your code into a software which works with almost all of the major systems. This is when it gains a good edge over AndEngine.
In regards to cross-platform publishing you must be ready to offer some dollars more. As a way to interpret the code that works well both with Android and iOS, Corona SDK uses its own programming language Lua, a variant of C#.
This is the reason it could be learnt by iOS developers. However, for other platform developers Lua is really a challenge. In this era of rapid apps development wherein a developer is predicted to understand around four to five languages to churn out basic program, learning a new language is definitely a task. If you would like use Corona SDK you have to have a web connection since the publishing process is accomplished on Corona’s servers. You must upload your code along with graphical assets to obtain the working file package. Though the world is certainly going online remains connected during development seems like a challenge.